The AZRI character remains the property of Matthew Bachnick, while this rig file is the property of Jonathan Cooper, and was rigged by Sol Brennan. ![]() The free AZRI Rig is provided via a standard NonCommercial License free of charge to accompany the book GAME ANIM: Video Game Animation Explained, for video game animation education and non-commercial gameplay prototyping purposes. It is recommended to then reference the rig into a clean Maya scene so you can replace the rig as updates become available. ![]() ![]() zip file and unzip the contents, retaining the hierarchy such that the folder structure has the textures folder at the same level as the main Maya file AZRI.ma so the textures load correctly. The free AZRI Rig is a simple animation rig for Maya 2018 and above, representative of video game projects aimed at retaining a high frame rate when working even on lower-end machines, with a goal of facilitating video game animation education and non-commercial gameplay prototyping. Go the Tutorials page if you’re new to Maya to get up and running animating AZRI quickly and easily, as well as see the unique features of this rig here.
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